Computer Graphics
COMPSCI 1750
Subject & Catalog Number
Course Information
Description
This course covers the fundamentals of 3D computer graphics using a modern shader-based version of OpenGL. Main topics include: geometric coordinate systems and transformations, keyframe animation and interpolation, camera simulation, triangle rasterization, material simulation, texture mapping, image sampling and color theory. The course also touches on ray tracing, geometric modeling and simulation-based animation.
Course Notes
This course was previously numbered CS 175.
Recommended Prep
Computer Science 51 or 61, Applied Mathematics 22a or Mathematics 21b.
Available for Harvard Cross Registration
NOTE: This course requires additional sections; you will be prompted to choose secondary components during the Add to Cart process